December w2 2023
December 9, 2023
Quite happy with where I got the closure locating logic to, and I did some early hardware prototyping on the sinching mechanism. In the process of reworking the closure locating technique, I wrote an extension of the remeshing algorithm I use that creates meshes that are much more uniform in triangle aspect ratio and edge length (given an input edge length), which I’ve now adopted everywhere. Additionally, in implementing printable geometry for the closures, I exposed an overly-fragile part of my SOL generation, which frankly I was very surprised to never have encountered before. I got a start on reframing SOL generation, and will be closing that out early next week.