September w2 2024

September 13, 2024

This week we focused on modernizing a lot of our oldest code in advance of coupon material testing: naive mesh surface offsets with reconstruction -> surface-aware and cleaner surfaces - torus scaling systems left over from using blender’s physics engine -> easier-to-follow and updated systems based on our new packing algorithm -> imprecise and fussy closure generation -> closures that can handle literally any geometry -> linear ‘spray and pray’ link density search -> binary search algorithm that efficiently maximizes link density / contact patches over the entire mesh. In doing this modernization, we also uncovered some systems that we suspect have contributed to past simulation instability issues. We pushed our reprint of the stocking back to next week in light of these changes.